🏆 The Spell Brigade — All 78 Achievements Guide (100%)

Complete walkthrough for every achievement in The Spell Brigade 1.0.

Easy: 24Medium: 24Hard: 25Very Hard: 5 Total: 78

🗺️ 100% Completion Roadmap

  1. Step 1 Phase 1 — Natural: Play 10+ runs across different wizards.
  2. Step 2 Phase 2 — Maps: Complete all three maps on Moderate → Severe → Hardcore.
  3. Step 3 Phase 3 — Wizards: Dedicate 2-3 runs per wizard targeting their specific achievements.
  4. Step 4 Phase 4 — Milestones: Grind Level Up, Time Played and Infuser achievements.
  5. Step 5 Phase 5 — Expert: Target Hatti Pi Damage, Star Mage 9001 Stars, Ludwig Sacrificer.
  6. Step 6 Phase 6 — Cleanup: Finish any remaining achievements using the list below.

⚙️ General Achievements

🟢
ファーストブラッド Easy

1回死亡する。

💡 Happens naturally in your first run.

🟢
エンチャンター I Easy

エンチャントを5回行う。

💡 Enchant between every run at the upgrade screen.

🟢
エンチャンター II Easy

エンチャントを15回行う。

💡 Natural progression — keep playing.

🟢
インフューザー I Easy

元素インフュージョンを2回行う。

💡 Infuse at Level 7 on two separate runs.

🟢
インフューザー II Easy

元素インフュージョンを7回行う。

💡 Natural progression.

🟡
インフューザー III Medium

元素インフュージョンを15回行う。

💡 Natural progression over many runs.

🔴
インフューザー IV Hard

元素インフュージョンを26回行う。

💡 Requires ~13 runs with two infusions each. Enable as a background goal.

🟢
レベルアップ I Easy

合計180回レベルアップする。

💡 Natural progression — each run levels you up ~30-50 times.

🟡
Level Up II Medium

Level up 360 times total.

💡 ~8-12 full runs.

🟡
Level Up III Medium

Level up 500 times total.

💡 Use Bryony for extra XP gain to accelerate total level accumulation.

🔴
Level Up IV Hard

Level up 600 times total.

💡 Long-term goal — ~20 full runs.

Level Up V Very Hard

Level up 1,111 times total.

💡 ~35-40 full runs. The biggest level milestone. Use Bryony to accelerate.

🟢
Time Played I Easy

Survive a total of 30 minutes.

💡 3 short runs.

🟡
Time Played II Medium

Survive a total of 240 minutes.

💡 ~20 full runs of 12 minutes each.

🔴
Time Played III Hard

Survive a total of 273 minutes.

💡 273 = sum of powers of 3 — a neat math-themed milestone.

🔴
Time Played IV Hard

Survive a total of 343 minutes.

💡 343 = 7 cubed — a chunky playtime milestone.

Time Played V Very Hard

Survive a total of 400 minutes.

💡 ~33 full runs. Long-term investment.

🟢
Spell Equip I Easy

Equip a new spell 36 times.

💡 Natural — you pick spells at Level 5, 15, 25 every run.

🟡
Spell Equip II Medium

Equip a new spell 50 times.

💡 Natural progression.

🟡
Spell Equip III Medium

Equip a new spell 75 times.

💡 Natural progression.

🔴
Spell Equip IV Hard

Equip a new spell 86 times.

💡 ~29 runs averaging 3 new spells per run.

🟢
Wise Reroller Easy

Save your Rerolls when offered only Common upgrades 5 times.

💡 If all three options are Common rarity, save your reroll token — do not reroll Commons.

🟡
Paramedic Medium

Revive 10 teammates.

💡 Play Campanelli or Aldric in co-op — their revive bonuses make this natural.

🔴
Completionist Hard

Complete 4 Objectives in a single run.

💡 In co-op, split up for Objectives. In solo, prioritize Objective zones above all else. Aldric's +60% Revive Speed frees up others for Objectives.

🟡
Iron Wizard Medium

Finish a run with 80 Armor.

💡 Stack Armor enchantments. Ludwig's passive +12 Armor gives a head start. Frozen Ancients has fewer damage sources that bypass Armor.

🔴
Crit Master Hard

End a run with at least 201% Critical Damage.

💡 Stack Critical Damage enchantments. Steady Hands scroll now adds Critical Damage in 1.0. Wizard King's +10% Crit Chance makes this worthwhile.

🟡
Elemental Variety Medium

Infuse each of your 4 spells with a different element in one run.

💡 Level 7 (infuse spell 1), Level 14 (infuse spell 2), then use augmentations to infuse spells 3 and 4 with remaining elements. Plan elements in advance.

🟢
Friendly Fire! Easy

Take damage from a teammate's spell (or your own).

💡 Happens in your very first co-op run. In solo, AOE spells can hit yourself.

🔴
Spell Lvl 20 Hard

Upgrade a single spell to Level 20.

💡 Focus ALL upgrades on one spell for an entire run. Solitary Focus Covenant forces this — easiest path to the achievement.

🟡
Statue Medium

Stand still for 900 combined seconds.

💡 Cumulative. 900 seconds = 15 minutes total. Each time you stand still counts. Background goal.

🟡
Near Death Medium

Fully restore HP after dropping below 10%.

💡 Take heavy damage deliberately then use a Health Potion or Aldric heal to restore. Easier in co-op with Aldric.

🟢
Potion Goblin Easy

Collect 3 Health Potions within 1 minute.

💡 Meadows has dense potion spawns. Use Bryony or Campanelli for extended magnet range.

🔴
Level Thrice Hard

Level up 3 times in 2 seconds.

💡 Kill a large group of enemies simultaneously to collect enough XP for 3 levels. Best done with Bryony's massive orb collection range near a dense wave. Final boss burst is ideal.

🟡
No Luck Needed Medium

Defeat a boss without choosing any Luck upgrades.

💡 Plan a full-damage or full-Armor build route that intentionally skips all Luck options. Ludwig is naturally positioned for this — his +12 Armor passive compensates.

🟢
Die Hard Easy

Die 30 times total.

💡 Natural progression. Bruce Willis reference.

🗺️ Maps Achievements

🟢
メドウズ・サバイバー Easy

Verdant Meadows で12分間生き残る。

💡 Play any wizard on Moderate Threat — 12 minutes is the base run length.

🟢
ツンドラ・サバイバー Easy

Frozen Ancients で12分間生き残る。

💡 Unlock Frozen Ancients first, then run Moderate Threat.

🟢
メドウズ:Moderate Easy

Moderate Threat で Verdant Meadows をクリアする。

💡 Default difficulty — complete the run.

🟡
メドウズ:Severe Medium

Severe Threat で Verdant Meadows をクリアする。

💡 Use Reginald + Acid Astral Orbs for reliable Severe clears.

🔴
メドウズ:Hardcore Hard

Hardcore Threat で Verdant Meadows をクリアする。

💡 Star Mage + Falling Stars Lightning is the safest Hardcore approach.

🟢
エンシェンツ:Moderate Easy

Moderate Threat で Frozen Ancients をクリアする。

💡 Avoid Ice Patches early — they slow you dangerously.

🟡
エンシェンツ:Severe Medium

Severe Threat で Frozen Ancients をクリアする。

💡 Hatti is strong here — Frost Branch pairs with the Ice Patch hazards.

🔴
エンシェンツ:Hardcore Hard

Hardcore Threat で Frozen Ancients をクリアする。

💡 Bring Hatti for CC freeze zones to manage the elite enemy density.

🟡
Pyrestorm:Moderate Medium

Moderate Threat で Pyrestorm Pit をクリアする。

💡 Avoid lava — it deals constant damage. Tornado paths are random; always keep moving.

🔴
Pyrestorm:Severe Hard

Severe Threat で Pyrestorm Pit をクリアする。

💡 High Dodge cap is essential. Ludwig's Sulfur Geysers deal bonus damage here.

Pyrestorm:Hardcore Very Hard

Hardcore Threat で Pyrestorm Pit をクリアする。

💡 Star Mage self-freeze invulnerability is key. Never stop moving. Prioritize Armor enchantments.

🟡
Sol'phish Slayer Medium

Defeat Sol'phish, the Long One.

💡 Boss of Verdant Meadows. Defeat on any Threat Level.

🟡
Krog'wa Slayer Medium

Defeat Krog'wa, the Bloated One.

💡 Boss of Frozen Ancients. Defeat on any Threat Level.

🧙 Wizard Achievements

🟡
Reginald: Orbmaster Medium

Deal 200,000 damage with Astral Orbs.

💡 Reginald + Acid infusion + augments. Run multiple Astral Orbs sessions.

🔴
Reginald: Augmentor Hard

Augment Astral Orbs 4 times in 1 Mission.

💡 Complete 4 Objectives in one run — each Objective offers an augmentation. Prioritize Objective completion.

🟢
Moon Mage: Collector Easy

As Campanelli, grab 20 Health Potions.

💡 Her extended magnet range makes potion collection easy. Play multiple runs.

🟡
Moon Mage: Veteran Medium

As Campanelli, attempt 28 Missions.

💡 Just play Campanelli regularly — 28 runs.

🟢
Sun Mage: Ranger Easy

Increase Solar Pulse Range by 50%.

💡 Stack 3-4 Range upgrades in a single run — easy to achieve.

🟢
Sun Mage: Wildfire Easy

Infuse Solar Pulse with Wildfire.

💡 Simply choose Wildfire at Level 7 infusion with Sun Mage.

🔴
Sun Mage: Ice Stander Hard

Stay on one Ice Patch for 90 seconds.

💡 Frozen Ancients map. Find an Ice Patch, stand still, survive 90 seconds. Have a teammate protect you. Use Armor enchantments to survive the damage.

🔴
Kavin: Rock Caster Hard

Cast 19,440 Rocky Road rocks total.

💡 Passive grind across many runs. The total is a deliberate round-number goal.

🟢
Kavin: Big Road Easy

Double the Size of Rocky Road.

💡 Pick the Size upgrade for Rocky Road once. Kavin's passive doubles Size upgrades on this spell.

🟢
Ludwig: Venomous Easy

Infuse Arcane Broadsword with Venom.

💡 Simply choose Venom at Level 7 infusion with Ludwig.

🔴
Ludwig: Sacrificer Hard

Sacrifice 1,066 enemies.

💡 Cumulative across runs. The 1,066 total nods to the year 1066 and the Battle of Hastings.

🔴
Campanelli: Reviver Hard

Revive 13 teammates.

💡 Play co-op. Campanelli has the best revive speed. 13 teammates = multiple co-op runs.

🟡
Campanelli: Phantom Medium

Cast 10 Phantom Blades at the same time.

💡 Unlock Phantom Blades at Level 15. Stack multiple cast charges before releasing.

🔴
Hatti: Rune Augmentor Hard

Augment Rune Burst 4 times in 1 Mission.

💡 Complete all 4 Objectives in a single run while playing Hatti. Coordinate with co-op team for Objective completion speed.

Hatti: Pi Damage Very Hard

Deal 314,159 Plasma Damage.

💡 314,159 = Pi × 100,000. Use Plasma infusion + Rune Burst + all Plasma augments. Multiple Hardcore runs required. The community's most infamous achievement.

🔴
Wizard King: Beamer Hard

Kill 404 enemies with Resurrection Beam.

💡 Cumulative across runs. The 404 total is a wink to the classic “not found” error code. Endless Mode helps rack up kills.

🟡
Wizard King: Missile Medium

Hit 10 enemies with a single Magic Missile.

💡 Frozen Ancients Hardcore — dense enemy waves. Stand in a bottleneck and let enemies cluster before firing.

🟡
Star Mage: Starfall Medium

Have 4 Falling Stars active at the same time.

💡 Upgrade Falling Stars quantity in a single run. Requires significant Cooldown Reduction and Spell Level investment.

Star Mage: 9001 Stars Very Hard

Cast 9,001 Falling Stars total.

💡 'It's over 9000!' — Dragon Ball Z reference. Cumulative across all runs. Use Cooldown Reduction for faster casts. Solitary Focus covenant accelerates this.

🟢
Star Mage: Freeze Easy

Freeze yourself.

💡 On Frozen Ancients, walk onto an Ice Patch. Or in co-op, have Hatti cast Frost Branch on you. Happens naturally.

🔴
Aldric: Fungi Hard

Retrieve 432 Bewitched Fungi.

💡 Cumulative goal. Sweep corners on Aldric runs — the total is a deliberate pattern (12 × 36).

🟢
Aldric: Healer Easy

Heal a fellow Wizard with Aether Beam.

💡 Requires co-op. Target a wounded teammate with Aether Beam — instant achievement.

🔴
Maggie: Birdshot Hard

Hit 2 statues with the same bird from Aurora Wings.

💡 Position between two statues on Verdant Meadows. Cast Aurora Wings — the bird must ricochet off the first statue into the second. Requires precise positioning.

🔴
Maggie: Relic Hunter Hard

Collect 33 Relics.

💡 Cumulative. Maggie's passive detects Relics on the minimap — she collects them 2-3x faster than other wizards. Use Maggie exclusively for 8-10 runs.

🟢
Bryony: Full HP Potion Easy

Grab a Health Potion at full HP.

💡 Bryony's passive converts full-HP potions to XP bonus. Just pick up any potion when healthy — done.

🔴
Bryony: Magnet Master Hard

Collect 666 XP Orbs with a single Magnet.

💡 Max Magnet spell level + Size upgrades. 666 orbs requires a dense wave with Bryony's collection range at maximum. Best done in a large enemy cluster on Pyrestorm Pit.

🔴
Balthazar: Ghost Reviver Hard

Revive 12 teammates as a ghost.

💡 Requires co-op. Die deliberately near fallen teammates. In ghost form, revive them — counts toward the 12 total. Takes multiple co-op runs.

🟡
Balthazar: Lifesteal Medium

Gain 10 HP from a single Talon Slash.

💡 Venom infusion + high Damage investment. A single Talon Slash hitting multiple nearby enemies in a dense pack should hit 10+ HP total with sufficient upgrades.

🔴
Pipwick: Army Hard

Have 8 active minions simultaneously.

💡 Stack Cooldown Reduction to summon minions faster and keep them alive. Choose augmentations that boost minion count. Frozen Ancients is best — fewer lava hazards to kill minions.

🟡
Pipwick: Survivor Medium

Have a single minion survive for 12+ seconds.

💡 Keep one minion away from damage sources. Verdant Meadows Moderate Threat is the safest environment for long minion survival.

❓ The Spell Brigade Achievements — FAQ

The Spell Brigade に実績はいくつ? +

The Spell Brigade は Steam と PlayStation 5 で多数マイルストーン実績を追跡 — 汎用プレイ、各マップ多脅威、全ウィザード roster 専属目標。

The Spell Brigade 最難実績は? +

Hatti「Pi Damage」(314,159 Plasma ダメージ)が最難と広く認識 — 複数 Hardcore Plasma 専念ラン必要。Star Mage「9001 Stars」(累計 9,001 Falling Stars)が最時間。Pyrestorm Pit: Hardcore は最難単一ラン実績の一つ。

1,066 回生贄のネタは? +

Ludwig Sacrificer 実績は 1,066 回生贄 — 1066年ヘイスティングスの戦い homage。複数マイルストーン実績に数字彩蛋。

Pi Damage 実績とは? +

Hatti Pi Damage は 314,159 Plasma ダメージ — 数学定数 π(3.14159…)homage。Rune Burst Plasma インフュージョン + 全 Plasma 強化、複数 Hardcore 完了。

フレンドリーファイア実績の取り方は? +

味方スペル被ダメ — または自分 AOE。初協力ランで自然発動。ソロでは Solar Pulse、Rune Burst 等近距離 AOE で自傷可。

The Spell Brigade 実績 100% 方法は? +

100% キーパス:1)3マップ全脅威 Hardcore 含クリア;2)各ウィザード専属実績;3)複数ラン累計アップ/プレイ時間;4)最後 Pi Damage(Hatti)と 9001 Stars(Star Mage)攻め。

The Spell Brigade 実績は PS5 にある? +

はい — PlayStation 5 に Steam 対応完全トロフィーリスト。2026年4月29日 1.0 発売に全実績エントリ。