🏆 The Spell Brigade — All 78 Achievements Guide (100%)
Complete walkthrough for every achievement in The Spell Brigade 1.0.
🗺️ 100% Completion Roadmap
- Step 1 Phase 1 — Natural: Play 10+ runs across different wizards.
- Step 2 Phase 2 — Maps: Complete all three maps on Moderate → Severe → Hardcore.
- Step 3 Phase 3 — Wizards: Dedicate 2-3 runs per wizard targeting their specific achievements.
- Step 4 Phase 4 — Milestones: Grind Level Up, Time Played and Infuser achievements.
- Step 5 Phase 5 — Expert: Target Hatti Pi Damage, Star Mage 9001 Stars, Ludwig Sacrificer.
- Step 6 Phase 6 — Cleanup: Finish any remaining achievements using the list below.
⚙️ General Achievements
Einmal sterben.
💡 Happens naturally in your first run.
5 Verzauberungen durchführen.
💡 Enchant between every run at the upgrade screen.
15 Verzauberungen durchführen.
💡 Natural progression — keep playing.
2 Elementar-Infusionen durchführen.
💡 Infuse at Level 7 on two separate runs.
7 Elementar-Infusionen durchführen.
💡 Natural progression.
15 Elementar-Infusionen durchführen.
💡 Natural progression over many runs.
26 Elementar-Infusionen durchführen.
💡 Requires ~13 runs with two infusions each. Enable as a background goal.
Insgesamt 180 Mal aufleveln.
💡 Natural progression — each run levels you up ~30-50 times.
Level up 360 times total.
💡 ~8-12 full runs.
Level up 500 times total.
💡 Use Bryony for extra XP gain to accelerate total level accumulation.
Level up 600 times total.
💡 Long-term goal — ~20 full runs.
Level up 1,111 times total.
💡 ~35-40 full runs. The biggest level milestone. Use Bryony to accelerate.
Survive a total of 30 minutes.
💡 3 short runs.
Survive a total of 240 minutes.
💡 ~20 full runs of 12 minutes each.
Survive a total of 273 minutes.
💡 273 = sum of powers of 3 — a neat math-themed milestone.
Survive a total of 343 minutes.
💡 343 = 7 cubed — a chunky playtime milestone.
Survive a total of 400 minutes.
💡 ~33 full runs. Long-term investment.
Equip a new spell 36 times.
💡 Natural — you pick spells at Level 5, 15, 25 every run.
Equip a new spell 50 times.
💡 Natural progression.
Equip a new spell 75 times.
💡 Natural progression.
Equip a new spell 86 times.
💡 ~29 runs averaging 3 new spells per run.
Save your Rerolls when offered only Common upgrades 5 times.
💡 If all three options are Common rarity, save your reroll token — do not reroll Commons.
Revive 10 teammates.
💡 Play Campanelli or Aldric in co-op — their revive bonuses make this natural.
Complete 4 Objectives in a single run.
💡 In co-op, split up for Objectives. In solo, prioritize Objective zones above all else. Aldric's +60% Revive Speed frees up others for Objectives.
Finish a run with 80 Armor.
💡 Stack Armor enchantments. Ludwig's passive +12 Armor gives a head start. Frozen Ancients has fewer damage sources that bypass Armor.
End a run with at least 201% Critical Damage.
💡 Stack Critical Damage enchantments. Steady Hands scroll now adds Critical Damage in 1.0. Wizard King's +10% Crit Chance makes this worthwhile.
Infuse each of your 4 spells with a different element in one run.
💡 Level 7 (infuse spell 1), Level 14 (infuse spell 2), then use augmentations to infuse spells 3 and 4 with remaining elements. Plan elements in advance.
Take damage from a teammate's spell (or your own).
💡 Happens in your very first co-op run. In solo, AOE spells can hit yourself.
Upgrade a single spell to Level 20.
💡 Focus ALL upgrades on one spell for an entire run. Solitary Focus Covenant forces this — easiest path to the achievement.
Stand still for 900 combined seconds.
💡 Cumulative. 900 seconds = 15 minutes total. Each time you stand still counts. Background goal.
Fully restore HP after dropping below 10%.
💡 Take heavy damage deliberately then use a Health Potion or Aldric heal to restore. Easier in co-op with Aldric.
Collect 3 Health Potions within 1 minute.
💡 Meadows has dense potion spawns. Use Bryony or Campanelli for extended magnet range.
Level up 3 times in 2 seconds.
💡 Kill a large group of enemies simultaneously to collect enough XP for 3 levels. Best done with Bryony's massive orb collection range near a dense wave. Final boss burst is ideal.
Defeat a boss without choosing any Luck upgrades.
💡 Plan a full-damage or full-Armor build route that intentionally skips all Luck options. Ludwig is naturally positioned for this — his +12 Armor passive compensates.
Die 30 times total.
💡 Natural progression. Bruce Willis reference.
🗺️ Maps Achievements
12 Minuten in Verdant Meadows überleben.
💡 Play any wizard on Moderate Threat — 12 minutes is the base run length.
12 Minuten in Frozen Ancients überleben.
💡 Unlock Frozen Ancients first, then run Moderate Threat.
Verdant Meadows auf Moderate Threat abschließen.
💡 Default difficulty — complete the run.
Verdant Meadows auf Severe Threat abschließen.
💡 Use Reginald + Acid Astral Orbs for reliable Severe clears.
Verdant Meadows auf Hardcore Threat abschließen.
💡 Star Mage + Falling Stars Lightning is the safest Hardcore approach.
Frozen Ancients auf Moderate Threat abschließen.
💡 Avoid Ice Patches early — they slow you dangerously.
Frozen Ancients auf Severe Threat abschließen.
💡 Hatti is strong here — Frost Branch pairs with the Ice Patch hazards.
Frozen Ancients auf Hardcore Threat abschließen.
💡 Bring Hatti for CC freeze zones to manage the elite enemy density.
Pyrestorm Pit auf Moderate Threat abschließen.
💡 Avoid lava — it deals constant damage. Tornado paths are random; always keep moving.
Pyrestorm Pit auf Severe Threat abschließen.
💡 High Dodge cap is essential. Ludwig's Sulfur Geysers deal bonus damage here.
Pyrestorm Pit auf Hardcore Threat abschließen.
💡 Star Mage self-freeze invulnerability is key. Never stop moving. Prioritize Armor enchantments.
Defeat Sol'phish, the Long One.
💡 Boss of Verdant Meadows. Defeat on any Threat Level.
Defeat Krog'wa, the Bloated One.
💡 Boss of Frozen Ancients. Defeat on any Threat Level.
🧙 Wizard Achievements
Deal 200,000 damage with Astral Orbs.
💡 Reginald + Acid infusion + augments. Run multiple Astral Orbs sessions.
Augment Astral Orbs 4 times in 1 Mission.
💡 Complete 4 Objectives in one run — each Objective offers an augmentation. Prioritize Objective completion.
As Campanelli, grab 20 Health Potions.
💡 Her extended magnet range makes potion collection easy. Play multiple runs.
As Campanelli, attempt 28 Missions.
💡 Just play Campanelli regularly — 28 runs.
Increase Solar Pulse Range by 50%.
💡 Stack 3-4 Range upgrades in a single run — easy to achieve.
Infuse Solar Pulse with Wildfire.
💡 Simply choose Wildfire at Level 7 infusion with Sun Mage.
Stay on one Ice Patch for 90 seconds.
💡 Frozen Ancients map. Find an Ice Patch, stand still, survive 90 seconds. Have a teammate protect you. Use Armor enchantments to survive the damage.
Cast 19,440 Rocky Road rocks total.
💡 Passive grind across many runs. The total is a deliberate round-number goal.
Double the Size of Rocky Road.
💡 Pick the Size upgrade for Rocky Road once. Kavin's passive doubles Size upgrades on this spell.
Infuse Arcane Broadsword with Venom.
💡 Simply choose Venom at Level 7 infusion with Ludwig.
Sacrifice 1,066 enemies.
💡 Cumulative across runs. The 1,066 total nods to the year 1066 and the Battle of Hastings.
Revive 13 teammates.
💡 Play co-op. Campanelli has the best revive speed. 13 teammates = multiple co-op runs.
Cast 10 Phantom Blades at the same time.
💡 Unlock Phantom Blades at Level 15. Stack multiple cast charges before releasing.
Augment Rune Burst 4 times in 1 Mission.
💡 Complete all 4 Objectives in a single run while playing Hatti. Coordinate with co-op team for Objective completion speed.
Deal 314,159 Plasma Damage.
💡 314,159 = Pi × 100,000. Use Plasma infusion + Rune Burst + all Plasma augments. Multiple Hardcore runs required. The community's most infamous achievement.
Kill 404 enemies with Resurrection Beam.
💡 Cumulative across runs. The 404 total is a wink to the classic “not found” error code. Endless Mode helps rack up kills.
Hit 10 enemies with a single Magic Missile.
💡 Frozen Ancients Hardcore — dense enemy waves. Stand in a bottleneck and let enemies cluster before firing.
Have 4 Falling Stars active at the same time.
💡 Upgrade Falling Stars quantity in a single run. Requires significant Cooldown Reduction and Spell Level investment.
Cast 9,001 Falling Stars total.
💡 'It's over 9000!' — Dragon Ball Z reference. Cumulative across all runs. Use Cooldown Reduction for faster casts. Solitary Focus covenant accelerates this.
Freeze yourself.
💡 On Frozen Ancients, walk onto an Ice Patch. Or in co-op, have Hatti cast Frost Branch on you. Happens naturally.
Retrieve 432 Bewitched Fungi.
💡 Cumulative goal. Sweep corners on Aldric runs — the total is a deliberate pattern (12 × 36).
Heal a fellow Wizard with Aether Beam.
💡 Requires co-op. Target a wounded teammate with Aether Beam — instant achievement.
Hit 2 statues with the same bird from Aurora Wings.
💡 Position between two statues on Verdant Meadows. Cast Aurora Wings — the bird must ricochet off the first statue into the second. Requires precise positioning.
Collect 33 Relics.
💡 Cumulative. Maggie's passive detects Relics on the minimap — she collects them 2-3x faster than other wizards. Use Maggie exclusively for 8-10 runs.
Grab a Health Potion at full HP.
💡 Bryony's passive converts full-HP potions to XP bonus. Just pick up any potion when healthy — done.
Collect 666 XP Orbs with a single Magnet.
💡 Max Magnet spell level + Size upgrades. 666 orbs requires a dense wave with Bryony's collection range at maximum. Best done in a large enemy cluster on Pyrestorm Pit.
Revive 12 teammates as a ghost.
💡 Requires co-op. Die deliberately near fallen teammates. In ghost form, revive them — counts toward the 12 total. Takes multiple co-op runs.
Gain 10 HP from a single Talon Slash.
💡 Venom infusion + high Damage investment. A single Talon Slash hitting multiple nearby enemies in a dense pack should hit 10+ HP total with sufficient upgrades.
Have 8 active minions simultaneously.
💡 Stack Cooldown Reduction to summon minions faster and keep them alive. Choose augmentations that boost minion count. Frozen Ancients is best — fewer lava hazards to kill minions.
Have a single minion survive for 12+ seconds.
💡 Keep one minion away from damage sources. Verdant Meadows Moderate Threat is the safest environment for long minion survival.
❓ The Spell Brigade Achievements — FAQ
Wie viele? +
60+ Steam/PS5.
Härteste? +
Pi Damage, 9001 Stars.
1.066 Opfer? +
1066 Easter Egg.
Pi Damage? +
314.159 Plasma.
FF-Achievement? +
Verbündeten-Schaden oder Self-AOE.
100 %? +
Alle Maps Hardcore, pro Zauberer, Pi/9001 zuletzt.
PS5? +
Ja, volle Trophäenliste.